Interactive 3D Modeling of Indoor Environments with a Consumer Depth Camera

The link for the paper can be found here

Introduction
The paper aims to develop a framework that will help reduce the complexities of 3D modelling so that it can be used by normal users. The system uses both color and depth for this, provides feedback and can tolerate human errors (alignment etc) and is capable of complete scene coverage. 
Strengths
  • Lowers the complexity for building 3D models 
  • Makes it possible for non-experts to build dense models in real time on their laptops and gives feedback to the user with cues for alignment 
  • Maps that are generated are metrically accurate (can be used measure dimensions )
  • The authors provide a video demonstration of the capabilities of their system and it seems quiet impressive you can check out the video here -https://www.youtube.com/watch?v=KJ6v37GypoE , this video showcases user interaction (rewind and resume, loop closure detection ), 3D localization and using gestures in generated maps
  • Compares better to existing techniques
  • High localization accuracy
Weaknesses
  • The robustness comes at the cost of too much human supervision while building the model 
  • the study conducted is too small to be conclusive

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